Thanks to the author for allowing us to, I'd wish to post here on SpadaBastarda today one of Mike Shea's article I've found more useful among all the other excellent pieces appeared on SlyFlourish.
The Front concept presented in the article will let you make your game world alive and dynamic, able to evolve according to characters actions.
Fronts are a very interesting way actually of planning your quests and, especially, campaigns.
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Dungeon World Fronts in D&D
May 27, 2014